The new mayor, Tarfos, can be found at #2 on the Stalwart Village map. He explains that representatives from Defiance Bay are trying to work out a trade agreement with Stalwart, but he personally doesn't feel very confident in his abilities as a negotiator. He would therefore like you to conduct the negotiations on his behalf.
He also indicates that the Defiance Bay representative, Nesta, can be found in Gref's Rest. The entrance to Gref's Rest is at #9 on the Stalwart Village map.
You start off at #1 on the Gref's Rest map. Nesta is at #2. Inform her that you're negotiating on the village's behalf, and she in turn will inform you that her next destination is the village fishery. She immediately departs for the fishery afterwards.
You'll find her waiting outside the front door to the fishery, which is at #15 on the south edge of the village. Her initial inclination is to close it down. The Stoic reply or the response of leaving it to her decision will acquiesce with Nesta's preference, and result in the fishery getting closed down, which is bad for the village itself.
The Diplomatic and Rational replies convince her to allow the fishery to remain open, which will be beneficial for the village.
She informs you that she wants to check out the Mines next, and leaves for them. The entrance to the Mines as at #4 on the Stalwart Village map.
You will start off at #1 on the Stalwart Mines map. Nesta will be near Foreman Imsey at #4. She will have heard of troubles besetting the Mines, and her preference is to have the Knights of the Crucible guard the Mines instead of the Stalwart Militia, which would be bad for the village.
*Note* If you have NOT previously completed the Whispers in the Dark quest, then it will be a foregone conclusion that Nesta will insist on having the Knights of the Crucible guard the Mines, and there is nothing you can do to convince her of otherwise.
If you did previously complete the Whispers in the Dark quest, then Aggressive and Rational replies will convince her to let the Stalwart Militia continue to guard the Mines instead of the Knights of the Crucible, which will be good for the village.
She informs you that she is making her way to Durgan's Battery, and departs for it thereafter.
You'll next be at #1 on the Durgan's Battery map. Take a single step ahead and Nesta will come running to you pleading for your aid. She is soon followed by a group of Brigands consisting of 2 Brigand Rogues, a Brigand Priest, 2 War Dogs, and an Outlaw Wizard. They are led by Sadon Twice-Hanged.
Taking them down should be fairly simple for a reasonably mid-high level and well-equipped party. The loot includes:
Nesta will inform you that she is making her way to the White Forge and then departs.
The doorway at #4 can take you straight to the Durgan Forge.
Nesta will be near the statue at #5. She predictably prefers that smiths from the Crucible Armory run the Forge. A Deceptive response, and a dialogue option implying that the village locals won't appreciate it, will convince her to let the local smiths stay in charge of the forge, which is good for the village. Other replies acquiesce in her initial preference, which is bad for the village.
It is at this point that she'll indicate that she's ready to formalize an agreement with Tarfos. You will also have the option to return straightaway to Stalwart Village instead of trekking it back the long way.
Speak to Tarfos again, and the agreement will be finalized. If you won the negotiation points over the Mines and the Forge, it will result in a minor gain of positive reputation with Stalwart Village. If you gave in to Nesta on any of those points, it will result in a minor loss of reputation with Stalwart Village.
Finally, Tarfos will give you the Tax Collector's Mantle, which Nesta wants you to have as a reward. That concludes the task.
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