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Pillars of Eternity Online Walkthrough by David Milward


INTRODUCTION & ABOUT  |  WORLD MAP  |  WHITE MARCH MAP
General:  
Quests  |  Tasks  |  Bounties  |  Items  |  Characters
Areas:  
Act 1 Areas  |  Act 2 Areas  |  Act 3 Areas  |  Act 4 Areas  |  Caed Nua  |  White March - Part 1  |  White March - Part 2  | 
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Quests:   Main Quests  |  Act 1 Side Quests  |  Act 2 Side Quests  |  Caed Nua Side Quests  |  Act 3 Side Quests  |  White March Part 1 Quests  |  White March Part 2 Quests  |  Companion Quests  | 

Act 2 Side Quests:   A Return to Court  |  A Voice from the Past  |  The Final Act  |  Rogue Knight  |  Bronze Beneath the Lake  |  His Old Self  |  Cinders of Faith  |  Built to Last  |  Winds of Steel  |  At All Costs  |  Far from Home  |  The Theorems of Pandgram  |  A Two-Story Job  |  The Changing of the Guard  |  At All Costs  |  Supply and Demand  |  The Wailing Banshee  |  The Battle of Yenwood Field  | 

At All Costs

Ondra's Gift

  1. This is not necessarily a trigger, but you will encounter Pallegina for the first time at #24 in Ondra's Gift. She hints at a dissatisfaction with the head of a merchant coster.

  2. Master Verzano can be found inside the Vailian Trading Company, the entrances to which are at spots marked #21 on the Ondra's Gift map. He wants you to bring Bitter Squash Seeds to somebody named Garth.

  3. Copperlane

  4. The entrance to the Goose and Fox is at #4 on the Copperlane map.

  5. Goose and Fox, Main Floor

  6. DannaGareth can be found at #6 on the first floor of the Goose and Fox. He'll take the Bitter Squash Seeds from you.

    At that point a representative of House Doemenel named Dalla will burst in through the front door, apparently to stop commerce in a product that only House Doemenel has the right to trade in. You now have to choose whose side you're going to take.

    You could choose to slaughter Danna and her whole crew. Loot they leave behind includes:


    If you do this, you are probably committing yourself to aligning yourself with the Dozens or the Knights of the Crucible instead of House Doemenel during the climax of Act 2. The reason being that for each member of the crew that you kill, Danna included, you take an extraordinary negative hit in reputation with House Doemenel, with the overall result being that your reputation is "terror" for House Doemenel.

    The other choice is to fall in with her request to return to Master Verzano and kill him at the behest of House Doemenel.

  7. When you return to Master Verzano, Aggressive, Clever, Passionate and Rational replies are available at the outset of the conversation. Furthermore, Pallegina will show up and inform him that the Vailian Republics have cut him loose since he has become a liability to them by exceeding his mandate. Diplomatic or Aggressive replies are available during this conversation. What unfolds afterwards depends on your choices, both before and after coming back to Master Verzano.

  8. If you had killed Dalla and her crew beforehand, then he'll reward the party with 1,000cp and a pistol named Forgiveness and the Pocket Watch. The quest will then be concluded.

  9. If you didn't kill Dalla and her crew beforehand, they will soon show up again inside the Trading Company and three distinct choices become available.

    One choice is to help Dalla and the Doemenels slaughter Verzano and his bodyguards. Verzano himself will leave behind Forgiveness, the Pocket Watch, and Vailian Clothing. The Vailian soldiers will all be wearing Helms and Brigandine Armor. They'll be wielding either Crossbows or Sabres and Medium Shields. If you make this choice, you will experience a minor reputation loss with Defiance Bay but gain a minor reputation boost with House Doemenel.

    Another choice is to kill Dalla and the rest of her Doemenel crew. The loot from them and the reputation loss with House Doemenel will be the same as if you had killed them in the Goose and Fox. Master Verzano will then reward you with Forgiveness and the Pocket Watch.

    The other choice is to leave Master Verzano to be killed by the Doemenels. You still get Forgiveness and the Pocket Watch, but you immediately leave the Trading Company thereafter. If you go back inside the Trading Company, everybody will be gone. This choice will not result in any reputation gain or loss with House Doemenel.

  10. Pallegina will be at the same spot where you first encountered her, and will become a joinable companion after the quest has concluded one way or another.



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