Dalton is as #15 on the Copperlane
District map. A Cruel reply is possible early in
the conversation. He would like you to investigate
whether some sign of his past love, Rowyna, can be found
in the Catacombs below.
Helig of
Thein is at #17 on the Copperlane
Catacombs map. A Clever option is available early
in the conversation, as is an Aggressive option although
that will provoke Helig and his Revenants into attacking
you. There are two basic choices at this point.
One is to attack him and his Revenants. You can position
yourself very close to him before starting the battle,
so you should be able to cut him down before he gets off
any spells. He'll leave behind:
Your main character will be able to use his or her
Watcher abilities to communicate with the spirit of
Rowyna, which is trapped inside the Soulward
Amulet. Rowyna's spirit makes herself clear that
she wants her spirit freed from the amulet.
The other possibility is to make a bargain with Helig.
He'll explain that his apparent undead state is due to
his having been murdered by a rival named Moedred. He
would like you to retrieve his a grimoire from Moedred,
and give you Moedred's
Trunk Key to that end. It is an alternative way of
obtaining the Soulward
Amulet, but delayed while you pursue a mission on
his behalf. Pursuing this route will lead you to the Sanitarium.
You'll start off at #1 on the Sanitarium
map. The stairs at #13 on the Upper Floor lead to the
stairs at #14 of the Basement.
Moedred can be found at #18 on the basement floor of
the Sanitarium.
There's more than one way to handle this encounter.
At #17 is a trunk that can be opened with Moedred's
Trunk Key. If you examine it first, a Perception
check of 18 will reveal monster claw marks. Opening the
trunk will lead to a Wicht coming out of the trunk and
killing Moedred before attacking you. Doing things this
way will confirm that there's no grimoire inside the
trunk. If you open the trunk after killing Moedred, the
Wicht will attack you straightaway.
You can get Moedred to explain why he murdered Helig
with either a Clever dialogue option, and a Clever
option combined with a Might check of 13, followed by
Aggressive or Clever dialogue options. His reason is
that Helig was apparently evil incarnate, so he felt
completely justified. Pursuing this dialogue branches
out into other possibilities.
An Honest reply that follows the combination Clever
reply / Might check of 13 will surrender Moedred's
Trunk Key to him. Doing so may commit you to
killing Helig if you go back to him without opening the
trunk, although you can always change your mind and kill
Moedred to loot the Key back from his body.
Moedred at some point will ask you to kill Helig instead
of him. A Rational reply will decline the offer, while a
Stoic reply will fall in with the request.
If you go back to Helig, what happens depends on what
happened during your encounter with Moedred. If you come
back without having opened the trunk to confirm the
absence of the grimoire, or if you act on Moedred's
request to kill Helig, then Helig and his Revenants will
attack you. The outcome will be pretty much the same as
if you had fought Helig without ever having gone to see
Moedred.
If you had brought about Moedred's death and opened the
trunk so as to confirm there is no grimoire, then Helig
will reward you with the Soulward
Amulet and explain that Rowyna's soul is trapped
inside of it.
Now it is time to bring the Soulward
Amulet to Dalton. You have multiple ways to
proceed:
Select the Cruel dialogue option to keep the Soulward
Amulet. Dalton gives you no reward, and you
earn moderate negative reputation with Defiance Bay.
Select the Deceptive dialogue option to keep the Soulward Amulet.
Dalton gives you no reward, but you earn moderate
positive reputation with Defiance Bay.
Give him the Soulward
Amulet followed by a Cruel or Stoic option, or
select the Benevolent dialogue option followed by
giving him the Soulward
Amulet. Dalton will reward you with the club
called Dial Ewn
Dibita.
Select the Benevolent dialogue option, but then
destroy the Soulward
Amulet. You get no reward from Dalton, and you
earn moderate negative reputation with Defiance Bay.
Select the Benevolent dialogue option, and then
make either an Intellect check of 13 or a Resolve
check of 15 to convince him to willingly destroy the
amulet himself. He will reward you with the Dial
Ewn Dibita, and you earn moderate positive
reputation with Defiance Bay.
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Some would think this event quite unlucky; Ezkiel on the other hand quite likes his new liquid gold existence.
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"You are a vile and inconsiderate lout, and our association is at an end!" -Mazzy, Baldur's Gate II