The wall here can be opened up with either a Strength check of 16, or
using a Hammer and Chisel. Doing so
will set off an alarm and turn all the creatures here hostile, even if
you previously came here disguised.
The door to the Vault itself is here. The first step to opening it is
to click on the lock next to it to begin a scripted interaction. Next,
you'll need to either use the Translucent
Crystal or make a Mechanics check of 12 to get it ready. The last
step then requires using the combination learned either from the Tattered
Note, or from the soul of the dead thief at #4, and then the door will open.
The numerous other chests offer plenty of quality items, including:
Ninagauth's Teachings - Has
the unique spell, Ninagauth's Shadowflame, that inflicts both
Freezing Damage and Paralysis in an area of effect similar to
Fireball.
If you're feeling it up to it, you can force-attack him to start a fight with him and his Constructs. This fight can be challenging even for higher level parties, as Arkemyr will keep himself buffed to the max and his Constructs dish out a lot of damage and have high Armor Ratings. He will leave behind Arkemyr's Grimoire should you succeed.
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