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Pillars of Eternity 2 Online Walkthrough by David Milward

INTRO & ABOUT | CHARACTERS | COMBAT AND RULES | ITEMS | SHIPS
Quests | Areas | Mega Bosses
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Main Game: Main Quests | Character Quests | Side Quests | Tasks | Bounties
Faction Quests: Huana | Principi | Royal Deadfire Company | Vailian Trading Company
Expansions: Beast of Winter | Forgotten Sanctum | Seeker, Slayer, Survivor

Side Quests: Helping Hands | Lost Dues in Good Faith | Mapping the Archipelago: Port Maje | Mapping the Archipelago: Tikawara | Mapping the Archipelago: West Wakara Reef | Mapping the Archipelago: The Burning Shoals | Mapping the Archipelago: Razai Passage | A Bigger Fish | A Sinking Feeling | Family Pride | The Archmage's Vault | Bekarna's Folly | Food for Thought | Harsh Medicine | The Cornett's Call | Eulogy for the Dead | Broodmother's Fury | The Storms of Poko Kohara | Hunting Season | Cruel Cargo | Tip of the Spear | Nemnok the Devourer | The Final Voyage | A Paradise of the Mind

Tip of the Spear

World Map


  1. This Quest is given by Master Kua in the Crookspur Fort. Doing this Quest will also help towards completing the Principi Quest called A Shrewd Proposition in a way that favors Captain Furrante.

    Be forewarned that completing the Quest means failing the Royal Deadfire Company Quest called Clearing Out Crookspur and the Cruel Cargo Quest. It will complete the Huana Quest called Fruitful Alliance but in a way that ends the possibility of any continued alliance with the Huana.

    The Quest itself takes place in Oro O Koiki, which is at #54 on the World Map.
  2. Ori O Koiki

    Assassinate the Leaders

  3. You'll start off at #1 on the map of Oro O Koiki when you first arrive. One method is to slaughter everyone in sight, both here and in the Ori O Koiki Sanctum, the entrance to which is at #11.

    Another method is to kill only their three leaders and then leave the village when you're done. That depends on entering the village as a welcome visitor.

    Be sure to pick up the Infested Koiki from the tree at #2 before you begin.

  4. Go to the cliff at #3, which can lead to #4. A Survival check of 3 will alert you to a wasp nest that needs to be avoided. Trying to climb without the check results in the Fatigued (-5 Accuracy, -10 all Defenses, -15% Maximum Health) Injury for all party members.

    Next, you'll need to send someone to scout ahead for the best path. The party member you select needs to make a combined Athletics check of 5 and Survival check of 4.

    Making both checks brings the party to #4. Making the first check but not the second results in the party reaching #4 but with the Fatigued Injury. Failing both checks means remaining at the bottom and with the Fatigued Injury.

    The tunnel at #5 leads to the Ori O Koiki Sanctum at #11. The door at #12 can be opened by using the lever to the right of the door. The point of doing this now is that you cannot open the door from the other side to the north. Doing it now creates an escape route once the Wahaki leaders are taken care of.

    Plant the Infested Koiki in the bowl at #13. Now go back out the door at #11 to return to the outdoors of the village.

  5. Ori O Koiki Sanctum

  6. Kipeha will be at #6 on the map of Oro O Koiki. She acts as the gatekeeper for whether you can enter the village as a welcome visitor, and can grant permission to use the lift at #7 to enter the village.

    You can convince her to let you use the lift and enter the village with:

    • Paying 1,500cp as an entry fee, after the intiial offer of 1,000cp gets refused.
    • Making either a Diplomacy or Insight check of 8. Any subsequent checks won't matter.
    • Making a Bluff check of 9.
    • If you started the Fruitful Alliance Quest, mention that you come on behalf of Queen Onekaza and follow up with the words "Over crumbling mountains, across blighted seas". If you mention the Queen, but don't use the passphrase, Kipeha will fire an arrow at you and turn the village hostile. An Athletics check of 7 dodges the arrow.
    • If you started the Cruel Cargo Quest, mention that the Crookspur Slavers seek revenge. Any subsequent checks won't matter.

    You can then use the lift at #7 to enter the village.

  7. Kipeha will often be at #8 afterwards if she allowed you entry into the village, at least during the daytime. She now sells several items, most of them being crafting ingredients. The one distinctive item that she does sell is a Ring called Kaura's Prize.

  8. The main entrance to the Ori O Koiki Sanctum will be at #9. A couple of locals, Aparo and Auta, will have an argument about how welcome you are in the village (if you came as a welcome visitor). Aparo is also willing to answer questions to provide background information.

  9. You'll now be at #1 on the map of the Ori O Koiki Sanctum. Go north to #5, and have an audience with Ranga Ruasare. You could, if you wish, select the Aggressive dialogue option to start a fight against her and the rest of the Wahaki then and there. Slaughtering the entire tribe would complete the Quest just as well.

    If you still prefer to be sneaky about it, wait for most of the attendees to retire from the Throne Room.

  10. A brazier will be at #2. Buparo will go back and forth between here and the throne room after the initial meeting with the Ranga.

    The Brazier itself presents an opportunity to kill Buparo by planting any Bomb in it. Doing so requires that the character that clicks on the brazier make a Sleight of Hand check of 5.

  11. Tangara and his Rusted Construct can now be found at #3. He will express frustration at not being able to make the construct obey his commands. You can convince him to let you try with either an Athletics check of 4, a Bluff check of 6, or a Metaphysics check of 5. He'll then give you the Construct Command Scroll.

    Now click on the Construct itself. You'll need to make a Metaphysics check of 6 to clear its memory, then give it instructions to kill Tangara.

    Tangara will leave behind a Ring of Unshackling and Tangara's Grimoire.

  12. Ranga Ruasare may spend some time on her throne before leaving for her chambers. You can use the Wait option to expedite her consuming the Infested Koiki and choking on the worms. You can then go to her chambers at #13 and loot her body for her spear, Kahua Hozi.

    The rest of the village will go hostile if you kill the leaders and leave the Sanctum. That was the point of opening the door at #12 from the south if you wanted to complete the Quest in a sneaky assassination kind of way. Now you can simply go through the door at #11, go down the cliff, and leave the village without anyone noticing.

  13. Return to Crookspur Fort and report your success to Master Kua. You'll get 15,000+ xp as a reward but not much else to conclude the Quest.


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